The Tri-Livery Digital Media Group from the Companies of Stationers, Marketors and Information Technologists presents:
humanity x technology
How is technology shaping humanity in the digital age?
Digital technology affects almost every aspect of modern life - from shopping to sport, gaming to education, how we think to how we feel. Artificial intelligence, the internet of things, 5G, and cloud storage continually enable an avalanche of new products and services, many of which we welcome and rely on, and others which raise concerns.
As we learn to live with these ubiquitous technologies, it leads us to question where the boundaries between people and digital technologies lie. How much do they shape how we think, feel and act?
Our panel of experts will unpack these questions from the perspectives of identity and governance, human physiology and psychology and the impact on society. We’ll find out how we think and behave has changed, what identity means in the real world and the metaverse, how digital products are designed to be invaluable and how the law is catching up.
The debate will be chaired by Nic Newman.
Nic Newman (pictured top left) is a Senior Research Fellow at the Reuters Institute for the Study of Journalism where he is author of the annual Digital News Report, the world’s largest on-going study of consumer behaviour around news. He also authors an influential annual report on media and technology trends which tracks, amongst other innovations, the growing impact of AI on journalism and work. He has written extensively on issues such as trust in the media and the disruptive impact of social media.
Nic was a founding member of the BBC News Website in 1997 and a former head of product and technology at BBC News where he sat on both the Journalism and Technology Boards. At the BBC, he helped introduce innovations such as blogs, podcasting and on-demand video. Before that he was an editor, producer, presenter and reporter for BBC World Service and a reporter and producer with BBC World TV.
Victoria Baines (pictured top centre) is Professor of IT at Gresham College. Her current series of lectures is focused on Humanising Cyberspace and putting citizens back at the heart of IT policy. Her areas of research include digital ethics, electronic surveillance, cybercrime, and the politics of security. She also provides research expertise to a number of international organisations including Interpol, the United Nations, the Council of Europe and the European Commission. For several years Victoria was Facebook’s Trust & Safety Manager for EMEA. Prior to this, Victoria led the Strategy team at Europol’s European Cybercrime Centre (EC3), where she was responsible for the EU’s cyber threat analysis, and the ground-breaking cybersecurity futures exercise, Project 2020.
Simon Barratt (pictured top right) began programming at age 6 and joined the gaming industry in 1999. He founded Four Door Lemon (2005-2015), developing 50+ games, including pioneering AR titles. In 2016, Simon co-founded Cooperative Innovations, a studio specializing in multi-user virtual world technologies and experiences like Spaceteam VR. They also launched Curatours, a metaverse for Arts, Culture, and Heritage. A long-time VR/AR enthusiast, Simon is a SpecialEffect charity ambassador, BAFTA member and Ukie trade association board member. Simon also helped the University of Leeds in developing and delivering its High Performance Graphics and Games Engineering masters course.
Dr Rachael Bedford (pictured bottom left) is an Associate Professor in Developmental Psychology and Head of the Bath Babylab at the University of Bath. Her research focuses on understanding the mechanisms that drive typical and atypical development. Her main research interests include identifying early risk and protective factors for emerging developmental disorders, and studying the impact of screen time on infant and toddler cognitive development. Prior to joining University of Bath Dr Bedford worked as a research fellow at King’s College London. She did her undergraduate degree in Experimental Psychology at University of Oxford, and her PhD at the Institute of Education and the Centre for Brain and Cognitive Development, Birkbeck, University of London.
James Butcher (pictured bottom right) is a highly accomplished professional with an exceptional track record in the gaming industry. With over 15 years of experience at Microsoft, he has held a series of key roles that have shaped his expertise and contributed to his success. As the current Xbox Business Lead for Northern Europe, James plays a pivotal role by leading a team accountable for the Category management and Sales of the Xbox Hardware, Games and Subscriptions businesses.
Throughout his career, James has demonstrated a deep understanding of customer acquisition and engagement. His current role requires deep analysis of audience and user funnels, identifying opportunities for growth, and the implementation of effective strategies to drive customer acquisition and retention. By leveraging his insights into consumer preferences and market trends, James has successfully positioned Xbox as a leading brand in the gaming industry.
In previous roles, James served as a Senior Consumer Audience GTM Lead, overseeing GTM strategy and planning for Microsoft Online Consumer services, including Bing, MSN, Internet Explorer, OneDrive, Outlook.com, and Skype. In these roles, James showcased his expertise in audience analysis, brand management, and ROI analysis.
With his extensive experience and comprehensive skill set, James Butcher continues to drive the success of Xbox in the UK, Ireland and the Nordics. His strategic acumen, leadership abilities, and deep industry knowledge make him an invaluable asset to the Xbox team, as he continues to drive growth across the Xbox businesses.
Join us at Stationers’ Hall for a lively discussion and networking over drinks and a buffet.
Schedule
6.30 PM – Drinks and Networking
7.00 PM - Welcome – Tony Mash, Master Stationer
Introduction to the Evening -
Presentations and discussions
8.25 PM Closing Remarks -
8.30 PM Buffet, Drinks and networking
9.30 PM Event Ends
Cost - £30